Spawner Stacking is a feature where several spawners are placed into the same block. This feature was chosen to reduce the amount of individual spawners placed in the world, and thus the amount of spawner runnables or mob spawn events that are firing.
Stacked Mob Spawning is a feature tied with the Spawner Stacking. Rather than spawning individual mobs, the mobs are spawned as a single StackMob stack. This overall reduces the amount of mob spawn events that are being fired.
This feature correlates with the Spawner Stacking feature directly. The larger the spawner stack is, the more mobs that will spawn in one spawning wave. This, again, keeps the amount of mobs spawned over a period of time consistant while reducing the amount of runnables and events being fired.
Spawner Points Accumulation is a Factions-specific feature used to determine the f top value of a faction. Spawners have a predetermined point "cap" defined in the config. Upon being placed, the spawner has 0 points, and will accumulate to this point cap over the course of 7 days. Breaking the spawner or modifying the stack size resets the points to 0.
Spawners with the maximum accumulated value will have a 15% increased spawn rate as a bonus for having the spawners placed down.
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